Trading Cards
Trade cards with other RocketVault users — propose by email or in-person QR handshake, counter, and accept. Cards move between vaults automatically with identification, pricing, and images intact.
Overview
Trades let you swap cards with another RocketVault user with the same care a marketplace sale gets. Propose a trade, let the other side counter with cards from their vault, and when both of you agree the cards move between vaults automatically — full identification, pricing history, and images intact. Received cards get a cost basis from their negotiated value, and any active eBay listings on cards you trade away are ended automatically so nothing double-sells.
Available on Every Plan
Trades are included on every plan, including Free. Both sides of a trade need a RocketVault account — for trading with someone who isn't on RocketVault, see External Trades below.
Early access
Trades are rolling out in early access and are enabled for select accounts during launch. Every plan includes Trades, but the Trades section may not appear in your sidebar yet — we're switching accounts on in waves. If you don't see it, hang tight; it's on the way.
How a Trade Moves
Every trade follows a mutual-consent lifecycle — no card moves until both sides have agreed:
- PROPOSED — you've offered cards; the other side hasn't responded yet.
- COUNTERED — they've attached their side of the deal; now it's back on you.
- COMPLETED — accepted; the cards have changed vaults.
- DECLINED — the recipient passed.
- CANCELED — you withdrew your own proposal.
Proposing a Trade
Step 01
Pick your cards
Open Trades and click New Trade. Select the cards you're offering from your vault — up to 100 per trade. Search by player, set, or card number, and narrow the list with the sport, value, and Graded / Rookies / Parallels filters to find trade fodder fast. Each card is snapshotted with its title and current market value, so both sides negotiate against real numbers.
Step 02
Add cash on top (optional)
If the deal is "my two cards plus $20 for your one," set the cash amount. It's recorded on the trade so both sides see the full terms. RocketVault doesn't move the money — settle cash however you normally would.
Step 03
Send it — by email or by QR
Two ways to get the proposal to the other side:
- By email — enter their RocketVault account email. If they're registered, the trade lands in their Trades list and they get an email notification.
- In person, by QR / share code — every proposal gets a short share code (8 characters, rendered as a QR code). Show your screen across the table; they scan it (or type the code) and the trade binds to them instantly. Codes avoid look-alike characters, so typing one is painless.
The show-floor handshake
The QR handshake is built for card shows: propose from your table, the other collector scans, counters from their phone, and you accept — the whole negotiation happens across the table in a couple of minutes.
Countering
When you receive a proposal, you can accept it as-is (a one-sided offer — free cards do happen), decline it, or counter: attach cards from your own vault, adjust the cash amount, and add a message. Countering flips the trade to COUNTERED and sends it back to the proposer — only they can accept from there.
Accepting
Whoever did not act last accepts:
- A proposal with no counter is accepted by the recipient.
- A countered trade is accepted by the original proposer.
Acceptance executes the transfer immediately — there's no separate confirmation step, so accept means done.
What Happens on Completion
The transfer is all-or-nothing: everything below happens for every card in the trade, or the acceptance fails cleanly and nothing moves.
- Cards you traded away flip to TRADED — a terminal status that stays in your history, just like SOLD. If a departing card was on a show pack list, that entry resolves automatically.
- Active listings are ended. Any live eBay (or TikTok Shop) listing on a card you traded away is ended automatically — the same no-double-selling guarantee as an in-person sale. If a delist fails, the trade still completes; the item is flagged with the error, and the trade detail page shows a one-tap Retry ending eBay listings action to re-attempt it.
- Cards you received arrive fully identified. Player, set, parallel, serial numbers, grading info, images, and pricing all carry over — no re-scanning, no pipeline wait. The card lands in your vault as a normal NEW card, ready to organize or list.
- Cost basis is set from the negotiated value. Each received card's cost basis is the RocketVault Pricing value snapshotted when it was put into the trade — the number both sides negotiated against, not a later completion-time price. Its acquisition source is recorded as "trade" — so your profit math stays honest when you eventually sell it.
Guardrails
- A card can only be in one open trade. Cards sitting in a PROPOSED or COUNTERED trade can't be offered in another one.
- Sold and traded cards can't be offered. Terminal cards are blocked at proposal time — and re-checked at acceptance, so a card that sold on eBay mid-negotiation voids the acceptance instead of transferring a card you no longer have.
- Card limits are respected. The receiving vault must have room under its plan's card limit. If a trade would push the receiver over, the acceptance is blocked with a clear message.
- Trades are private. Only the proposer and the recipient can see a trade.
External Trades
Traded with someone who isn't on RocketVault? Record it as an external trade so your vault stays accurate:
- Pick the cards you gave up and name the counterparty.
- Note what you received as simple title + value entries.
- The trade records as COMPLETED immediately — your outgoing cards flip to TRADED and their eBay listings are ended, exactly like a user-to-user trade.
- The cards you received physically come into your vault the normal way: photograph and upload them whenever you're ready.
Recording an external trade happens online — it goes straight to your vault the moment you save it, so you need a connection at the table. Each submission carries a unique ID, so if a flaky connection makes you resubmit, the trade is recorded once, never twice.
Common Questions
Does the other person need a RocketVault account? For a user-to-user trade, yes — that's what makes the automatic vault-to-vault transfer possible. For anyone else, record an external trade.
Do trades cost anything? No. Trades are available on every plan, including Free.
What cost basis do received cards get? The RocketVault Pricing value snapshotted when the card was added to the trade — the number both sides negotiated against. That same value is recorded on the trade for your records.
Are card images re-uploaded when a card changes vaults? No — the receiving copy points at the same photos, so the transfer is instant and nothing is lost or recompressed.
What if a card sells while a trade is being negotiated? The acceptance is rejected with a message naming the card — nothing transfers. Remove the card (or start a fresh trade) and try again.
Can I cancel a trade I proposed? Yes, any time before it's accepted. The recipient can likewise decline an open trade.
Do eBay listings on cards I trade away end automatically? Yes — same as an in-person sale in Card Show Mode. This applies to completed trades whose outgoing card had an active eBay (or TikTok Shop) listing. If eBay declines the end call, the trade still completes and the item is flagged; the trade detail page shows a one-tap Retry ending eBay listings action to re-attempt it.
Card Show Mode
Run a table at a card show — pack lists, QR price labels, offline sales, automatic eBay delisting, lead capture, and a full show P&L report.
Inventory Management
Browse, filter, sort, and manage your card inventory. Tabbed pipeline view, bulk operations, attention chips, and per-card detail.
Listing Cards on eBay
Connect your eBay account and publish listings directly from RocketVault with AI-generated titles and descriptions.
Uploading Cards
Learn how to upload card images individually using drag-and-drop, the file browser, or your phone camera.